local kl__jianyong = fk.CreateSkill{
  name = "kl__jianyong",
  tags = { Skill.Compulsory },
}


kl__jianyong:addEffect("distance", {
  correct_func = function(self, from, to)
    if from:hasSkill(kl__jianyong.name) then
      return -from:getLostHp()
    end
  end,
})


return kl__jianyong
